Espanol Pawno

[New] Ciudad Mágica RP -Tu segunda vida- [24/7] [0.3z]

- REGISTRO MEDIANTE LA WEB
Si quieres ingresar al servidor, deberas registrarte en nuestro sitio web y ahi configurar tu cuenta, es facil y nuestros certificadores te aprobraron enseguida. Recuerda que debes responder mas de 15 preguntas correctas para pasar la certificacion. En el servidor ahi puro rol, de momento no ahi anti rol, tenemos un staff serio.

¿PROBLEMAS CON EL REGISTRO?
Si tienes problemas para registrarte en el servidor, puedes pedir soporte en nuestro grupo de SAMP, ahi te intentaremos ayudar para que logres pasar la certificacion y si tienes dudas, tambien puedes publicarlas ahi.
En la imagen que esta abajo se puede notar que asi se vera tu personaje una vez registrado y certificado..
NOTA:
Puedes contactarnos y pedirnos soporte, si tienes problemas con la certificacion.
https://www.facebook.com/federeck.darwin
-
https://www.facebook.com/fabianlamas33

GRUPO FACEBOOK:
* www.facebook.com/groups/CMRPG/

ADEMAS!!
Cuando te estas registrando en la web, podras elegir de que roleare.
LSPD, entre otros, tu elegiras que faccion o como sera tu personaje, tu le daras VIDA A TU PERSONAJE!!!

PANEL DE LA WEB
Dentro de la web, podras comprobrar que esta pasando con tu usuario, saber los ultimos comandos que uso y es facil.

- Ciudad Mágica RP -

Es un server Role Play en el cual podrás encontrar diversión y conocer gente de distindos lugares, tanto Europa como América Latina. En Ciudad Mágica además contamos con un sistema de usuarios Premium los cuales proporcionando una donación reciben grandes beneficios dependiendo de la donacion.

DATOS DEL SERVIDOR ( IMPORTANTE )
IP DE SAMP:
* samp.gosuplayer.com:7777
IP DE TS3:
* ts.gosuplayer.com
WEB SERVIDOR:
* www.gosuplayer.com
GRUPO FACEBOOK:
* www.facebook.com/groups/CMRPG/

DATOS IMPORTANTES 2 ( SISTEMAS )

Alguna vez quisiste saber que se siente ser policía?, ladrón?, mafioso?, pandillero?, político?, terrorista?

Esta es tu oportunidad, en Ciudad Mágica RolePlay tenemos un monton de sistemas únicos, Sistemas de Gobierno, Sistemas de CarToys, podés tunear tus vehículos y lucirlos por Los Santos.
Podes invitar a tus amigos para que la diversión sea mayor y obtener beneficios si se registran como tus referidos.
- Además contamos con sistema Premium, en el cuál si te haces premium obtenes gran cantidad de beneficios.

Estamos implementando gran cantidad de sistemas todo el tiempo aca tenes algunos de los sistemas:

- Liquidos de vehiculos (Gasolina, aceite, agua)

- Sistema de Headshots (Las armas mas potentes pueden llegar a matarte de un disparo en la cabeza)

- Graffitis (Si sos pandillero, podés hacer graffitis y conquistar los barrios)

- Radiación (Podes ser de terrorista y plantar una bomba nuclear, entonces si explota la radiación aumentara y si los usuarios no compraron vacunas, los afectara.)

- Motores (Además de tunear tu auto, podés mejorarlo comprandole motores en un taller)

- Temperatura (Si usaste mucho tu vehiculo y el nivel de agua es bajo la temperatura aumenta)

- Evento Zombie (Cada tanto, para salir de rol, convertimos la ciudad en un entorno post-apocaliptico y comenzamos la guerra contra los zombies)

Y muchos mas, asi que entra ya y comenzá a divertirte!

Todas las facciones del servidor.

En total tenemos 20 facciones activas, se activaran mas cuando hallan mas usuarios. Tambien podran crear sus familias.
El gamemode fue creado totalmente desde 0 y tiene cosas unicas!

PD: En el caso que este post sea considerado SPAM por los administradores, disculpen y por favor eliminen el post. La comunidad no se hara responsable de nada

Comunidad en Español dedicada a la creación de servidores San Andreas Multiplayer mediante PAWN (PAWNO), también llamado PawnoScripting.


    [Map] Interior De LSPD Muy Bueno!!!

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    avatar
    3NR1QU3



    Mensajes : 1
    Fecha de inscripción : 30/06/2011
    Edad : 20
    Chorme

    Masculino

    [Map] Interior De LSPD Muy Bueno!!!

    Mensaje por 3NR1QU3 el Dom Jul 31, 2011 6:58 pm

    Hola Amigos de Español Pawno!!!

    Hoy Les Dejare Un Mapeado Que Hice Es De El Interior De LSPD Muy Bueno Espero Que Les Guste!!!


    Imagenes:






    Aqui Les Va El Codigo

    Código:
    Codigo:

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    CreateObject(3808,244.48551941,62.35156250,1005.52453613,0.00000000,0.00000000,92.00000000);

    Bueno Ps Eso Fue Todo Espero Les Guste Mi Mapeado Que Lo Disfruten!!!.

    Saludos. Hola Adiós
    avatar
    Benjamin_Cortez



    Mensajes : 81
    Fecha de inscripción : 28/03/2012
    Edad : 27
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    Masculino

    Re: [Map] Interior De LSPD Muy Bueno!!!

    Mensaje por Benjamin_Cortez el Miér Abr 18, 2012 7:58 pm

    te quedo bien pero no lo tendras para CreateDynamicObject
    avatar
    Villarroel_Anniel



    Mensajes : 277
    Fecha de inscripción : 06/12/2011
    Edad : 20
    Localización : V E N E Z U E L A

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    Masculino

    Re: [Map] Interior De LSPD Muy Bueno!!!

    Mensaje por Villarroel_Anniel el Miér Abr 18, 2012 8:10 pm

    Mira toma colega aqui lo tienes lo que buscas ya lo traduci a Createdinamycobject

    Código:
    CreateDynamicObject(2164,225.40853882,68.82812500,1004.05059814,0.00000000,0.00000000,180.00000000); //
    CreateDynamicObject(2603,263.59667969,76.10527039,1000.49230957,0.00000000,0.00000000,90.00000000); //
    CreateDynamicObject(2603,263.57757568,80.55839539,1000.49230957,0.00000000,0.00000000,90.00000000); //
    CreateDynamicObject(2603,263.53970337,85.07104492,1000.49230957,0.00000000,0.00000000,90.00000000); //
    CreateDynamicObject(2700,266.09375000,88.60083008,1002.95538330,0.00000000,0.00000000,222.00000000); //
    CreateDynamicObject(2700,266.09375000,84.11702728,1002.94946289,0.00000000,0.00000000,221.99523926); //
    CreateDynamicObject(2700,266.07977295,79.63337708,1002.94464111,0.00000000,0.00000000,221.99523926); //
    CreateDynamicObject(2815,263.02700806,76.70068359,1000.03906250,0.00000000,0.00000000,0.00000000); //
    CreateDynamicObject(2815,263.02468872,85.64880371,1000.03906250,0.00000000,0.00000000,0.00000000); //
    CreateDynamicObject(2815,263.06063843,81.13116455,1000.03906250,0.00000000,0.00000000,0.00000000); //
    CreateDynamicObject(2827,262.67355347,77.22848511,1000.03906250,0.00000000,0.00000000,96.00000000); //
    CreateDynamicObject(2816,262.69265747,82.03797150,1000.03906250,0.00000000,0.00000000,258.00000000); //
    CreateDynamicObject(2826,262.67517090,86.16502380,1000.03906250,0.00000000,0.00000000,0.00000000); //
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    CreateDynamicObject(2613,263.65771484,88.58987427,1000.03906250,0.00000000,0.00000000,308.00000000); //
    CreateDynamicObject(2738,263.42602539,83.66270447,1000.64190674,0.00000000,0.00000000,0.00000000); //
    CreateDynamicObject(2738,263.58984375,79.19409180,1000.64190674,0.00000000,0.00000000,0.00000000); //
    CreateDynamicObject(1998,264.93222046,90.32063293,1000.03906250,0.00000000,0.00000000,268.00000000); //
    CreateDynamicObject(2008,223.46223450,72.31455231,1004.03906250,0.00000000,0.00000000,270.00000000); //
    CreateDynamicObject(1714,222.65469360,71.49650574,1004.03906250,0.00000000,0.00000000,92.00000000); //
    CreateDynamicObject(1892,222.12562561,69.28068542,1004.03906250,0.00000000,0.00000000,90.00000000); //
    CreateDynamicObject(2412,248.77424622,62.80908966,1002.64062500,0.00000000,0.00000000,0.00000000); //
    CreateDynamicObject(2412,245.51419067,62.81818390,1002.64062500,0.00000000,0.00000000,0.00000000); //
    CreateDynamicObject(1892,250.63394165,62.84914398,1002.64062500,0.00000000,0.00000000,90.00000000); //
    CreateDynamicObject(1892,246.89466858,72.60135651,1002.64062500,0.00000000,0.00000000,180.00000000); //
    CreateDynamicObject(1722,247.77590942,72.22965240,1002.64062500,0.00000000,0.00000000,178.00000000); //
    CreateDynamicObject(1722,248.39367676,72.24903107,1002.64062500,0.00000000,0.00000000,177.99499512); //
    CreateDynamicObject(1722,249.00715637,72.27594757,1002.64062500,0.00000000,0.00000000,177.99499512); //
    CreateDynamicObject(1722,249.00683594,72.27539062,1002.64062500,0.00000000,0.00000000,177.99499512); //
    CreateDynamicObject(1722,249.59620667,72.18555450,1002.64062500,0.00000000,0.00000000,177.99499512); //
    CreateDynamicObject(2001,250.09196472,72.03305817,1002.64062500,0.00000000,0.00000000,332.00000000); //
    CreateDynamicObject(2001,242.85850525,71.91593933,1002.64062500,0.00000000,0.00000000,331.99584961); //
    CreateDynamicObject(2001,242.83639526,62.74585724,1002.64062500,0.00000000,0.00000000,331.99584961); //
    CreateDynamicObject(1892,242.19708252,65.83095551,1002.64062500,0.00000000,0.00000000,90.00000000); //
    CreateDynamicObject(2008,250.85754395,75.37820435,1002.64062500,0.00000000,0.00000000,90.00000000); //
    CreateDynamicObject(1714,251.60746765,76.30637360,1002.64062500,0.00000000,0.00000000,267.99951172); //
    CreateDynamicObject(2700,270.30581665,92.83593750,1002.85778809,0.00000000,0.00000000,225.99523926); //
    CreateDynamicObject(1714,265.08700562,89.44633484,1000.03906250,0.00000000,0.00000000,84.00000000); //
    CreateDynamicObject(1892,248.13316345,76.34767914,1002.64062500,0.00000000,0.00000000,269.99450684); //
    CreateDynamicObject(1892,259.10223389,91.33441162,1001.44531250,0.00000000,0.00000000,269.98901367); //
    CreateDynamicObject(997,250.89843750,85.77948761,1001.44836426,0.00000000,0.00000000,0.00000000); //
    CreateDynamicObject(997,250.90966797,87.86619568,1001.44531250,0.00000000,0.00000000,0.00000000); //
    CreateDynamicObject(1892,253.86737061,87.34422302,1001.44531250,0.00000000,0.00000000,269.98901367); //
    CreateDynamicObject(2700,242.44981384,62.35156250,1005.77154541,0.00000000,0.00000000,41.99426270); //
    CreateDynamicObject(2775,250.40625000,67.83624268,1005.65716553,0.00000000,0.00000000,270.00000000); //
    CreateDynamicObject(2308,220.39462280,68.08876038,1004.03906250,0.00000000,0.00000000,270.00000000); //
    CreateDynamicObject(1998,218.48040771,67.06765747,1004.04663086,0.00000000,0.00000000,0.00000000); //
    CreateDynamicObject(1714,219.20501709,66.88739014,1004.04663086,0.00000000,0.00000000,181.99945068); //
    CreateDynamicObject(1671,219.92744446,69.22541046,1004.49926758,0.00000000,0.00000000,0.00000000); //
    CreateDynamicObject(1671,219.06530762,69.19038391,1004.49926758,0.00000000,0.00000000,0.00000000); //
    CreateDynamicObject(1726,218.18312073,72.32790375,1004.03906250,0.00000000,0.00000000,2.00000000); //
    CreateDynamicObject(1727,217.50506592,70.78908539,1004.03906250,0.00000000,0.00000000,88.00000000); //
    CreateDynamicObject(1808,221.69987488,71.51196289,1004.03906250,0.00000000,0.00000000,270.00000000); //
    CreateDynamicObject(1808,242.70124817,68.99378967,1002.64062500,0.00000000,0.00000000,92.00000000); //
    CreateDynamicObject(2001,217.49617004,72.35734558,1004.03906250,0.00000000,0.00000000,331.99584961); //
    CreateDynamicObject(1829,221.30839539,66.21023560,1004.50360107,0.00000000,0.00000000,272.00000000); //
    CreateDynamicObject(2344,218.83654785,67.99140167,1004.86920166,0.00000000,0.00000000,228.00000000); //
    CreateDynamicObject(2523,264.25970459,79.16572571,1000.03906250,0.00000000,0.00000000,0.00000000); //
    CreateDynamicObject(2523,264.21270752,83.61741638,1000.03906250,0.00000000,0.00000000,0.00000000); //
    CreateDynamicObject(2523,264.34823608,88.13493347,1000.03906250,0.00000000,0.00000000,0.00000000); //
    CreateDynamicObject(1627,242.40625000,70.06994629,1007.02606201,0.00000000,0.00000000,174.00000000); //
    CreateDynamicObject(1825,256.38711548,84.33889008,1001.44531250,0.00000000,0.00000000,0.00000000); //
    CreateDynamicObject(1825,253.46704102,89.97122955,1001.44531250,0.00000000,0.00000000,0.00000000); //
    CreateDynamicObject(1825,253.39474487,84.17869568,1001.44531250,0.00000000,0.00000000,0.00000000); //
    CreateDynamicObject(2308,257.40838623,88.43876648,1001.44531250,0.00000000,0.00000000,0.00000000); //
    CreateDynamicObject(2208,216.25692749,77.68628693,1004.03906250,0.00000000,0.00000000,0.00000000); //
    CreateDynamicObject(1671,218.02322388,79.20973206,1004.49926758,0.00000000,0.00000000,0.00000000); //
    CreateDynamicObject(1671,216.84866333,79.16919708,1004.49926758,0.00000000,0.00000000,0.00000000); //
    CreateDynamicObject(1670,218.37770081,67.11019897,1004.85913086,0.00000000,0.00000000,96.00000000); //
    CreateDynamicObject(1670,217.76344299,77.67984772,1004.90435791,0.00000000,0.00000000,181.99853516); //
    CreateDynamicObject(1663,217.58226013,76.51483917,1004.49926758,0.00000000,0.00000000,180.00000000); //
    CreateDynamicObject(2196,216.62683105,78.14996338,1004.90435791,0.00000000,0.00000000,0.00000000); //
    CreateDynamicObject(2164,223.69415283,74.88873291,1004.03906250,0.00000000,0.00000000,179.99450684); //
    CreateDynamicObject(2308,224.40365601,79.35179901,1004.03906250,0.00000000,0.00000000,0.00000000); //
    CreateDynamicObject(2190,223.91006470,79.61013031,1004.82861328,0.00000000,0.00000000,84.00000000); //
    CreateDynamicObject(1714,225.59335327,79.41768646,1004.03906250,0.00000000,0.00000000,269.99951172); //
    CreateDynamicObject(1892,222.12554932,79.32764435,1004.03906250,0.00000000,0.00000000,90.00000000); //
    CreateDynamicObject(1808,221.63949585,76.07780457,1004.03906250,0.00000000,0.00000000,270.00000000); //
    CreateDynamicObject(2001,221.60296631,74.07506561,1004.03906250,0.00000000,0.00000000,321.99584961); //
    CreateDynamicObject(2001,221.58116150,82.54595184,1004.03906250,0.00000000,0.00000000,303.99279785); //
    CreateDynamicObject(2001,214.18539429,82.69207001,1004.03906250,0.00000000,0.00000000,303.99169922); //
    CreateDynamicObject(2001,214.22721863,74.15077209,1004.03906250,0.00000000,0.00000000,303.99169922); //
    CreateDynamicObject(2008,257.44802856,86.47615051,1001.44531250,0.00000000,0.00000000,90.00000000); //
    CreateDynamicObject(1714,258.65609741,87.64785004,1001.44531250,0.00000000,0.00000000,271.99597168); //
    CreateDynamicObject(1216,251.06301880,82.51233673,1002.13732910,0.00000000,0.00000000,92.00000000); //
    CreateDynamicObject(1216,251.05810547,83.31474304,1002.13732910,0.00000000,0.00000000,91.99951172); //
    CreateDynamicObject(1216,251.08290100,84.08886719,1002.13732910,0.00000000,0.00000000,91.99951172); //
    CreateDynamicObject(1216,251.17039490,85.08438110,1002.13732910,0.00000000,0.00000000,91.99951172); //
    CreateDynamicObject(1216,251.17135620,88.45886230,1002.13732910,0.00000000,0.00000000,91.99951172); //
    CreateDynamicObject(1216,251.22738647,89.23815155,1002.13732910,0.00000000,0.00000000,91.99951172); //
    CreateDynamicObject(1216,251.19616699,90.03408813,1002.13732910,0.00000000,0.00000000,91.99951172); //
    CreateDynamicObject(1216,251.25485229,91.11035919,1002.13732910,0.00000000,0.00000000,91.99951172); //
    CreateDynamicObject(2606,264.45736694,88.83593750,1002.70404053,0.00000000,0.00000000,178.00000000); //
    CreateDynamicObject(2606,222.40625000,77.33293152,1006.09729004,0.00000000,0.00000000,89.99499512); //
    CreateDynamicObject(2606,219.55627441,65.79687500,1006.83007812,0.00000000,0.00000000,173.99450684); //
    CreateDynamicObject(2606,252.26208496,71.33593750,1004.79309082,0.00000000,0.00000000,357.99047852); //
    CreateDynamicObject(14604,221.22637939,72.35758972,1005.01971436,0.00000000,0.00000000,140.00000000); //
    CreateDynamicObject(14604,214.29212952,77.04803467,1005.01971436,0.00000000,0.00000000,270.00000000); //
    CreateDynamicObject(1892,241.63963318,76.36534882,1004.03906250,0.00000000,0.00000000,269.98901367); //
    CreateDynamicObject(1892,245.88209534,88.07807159,1002.64062500,0.00000000,0.00000000,1.98901367); //
    CreateDynamicObject(3808,244.48551941,62.35156250,1005.52453613,0.00000000,0.00000000,92.00000000); //
    avatar
    londor



    Mensajes : 33
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    Edad : 27
    Chorme

    Re: [Map] Interior De LSPD Muy Bueno!!!

    Mensaje por londor el Jue Ene 24, 2013 4:09 pm

    muy bueno
    avatar
    straiker14
    Baneado
    Baneado

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    Re: [Map] Interior De LSPD Muy Bueno!!!

    Mensaje por straiker14 el Vie Feb 01, 2013 3:13 pm

    BUENO
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    TheDiegoRP



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    Re: [Map] Interior De LSPD Muy Bueno!!!

    Mensaje por TheDiegoRP el Lun Ene 13, 2014 10:45 am

    Exelente amigo! me servira para el RP que estoy haciendo gracias +1
    avatar
    Lest Gamer



    Mensajes : 45
    Fecha de inscripción : 26/12/2013
    Edad : 23
    Localización : Argentina - Buenos Aires

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    Re: [Map] Interior De LSPD Muy Bueno!!!

    Mensaje por Lest Gamer el Miér Ene 22, 2014 10:07 am

    No te ofendas pero no me gusto, para nada me gusto, digamos en muy anti-rol, por que en donde vas a las celdas hay sillas y mesas, parece un restaurante en esa parte, y lo otro tampoco me gusto para nada, sin ofender.
    avatar
    James Bonnano [JBN]



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    Re: [Map] Interior De LSPD Muy Bueno!!!

    Mensaje por James Bonnano [JBN] el Miér Ene 29, 2014 5:53 pm

    Bueno. no esta malo pero tampoco tan bueno. 8/10
    avatar
    BigM



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    Re: [Map] Interior De LSPD Muy Bueno!!!

    Mensaje por BigM el Miér Ene 29, 2014 6:04 pm

    Men ese mapeo vos no lo hiciste ._. es el original del GTA mas bien lo modificaste que es diferente
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    TamboGamer



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    Re: [Map] Interior De LSPD Muy Bueno!!!

    Mensaje por TamboGamer el Lun Feb 24, 2014 2:00 pm

    Buen mapp amigo!!
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    Maxi_Olivera



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    Firefox

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    Re: [Map] Interior De LSPD Muy Bueno!!!

    Mensaje por Maxi_Olivera el Vie Dic 05, 2014 7:19 pm

    Y el remove? Tengo un problema, instalo los interiores pero al no tener el remove no se pone el mappeo de LSPD, porfavor si puedes pasame el remove, gracias
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    LuFii



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    Re: [Map] Interior De LSPD Muy Bueno!!!

    Mensaje por LuFii el Miér Feb 04, 2015 6:50 am

    ..... , sinceramente no me gusta 3/10
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    Pony Negro



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    Re: [Map] Interior De LSPD Muy Bueno!!!

    Mensaje por Pony Negro el Dom Feb 15, 2015 4:25 pm

    Imagenes caidas!

    Contenido patrocinado

    Re: [Map] Interior De LSPD Muy Bueno!!!

    Mensaje por Contenido patrocinado


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